Not yet SO old Great Old One
- Jul 7, 2004
- Reaction score
- Warwickshire, England.
I've said this many times video games streaming is bad for the consumer the same with movies because it means right holders have complete control and consumer will never own anything and media company's can deside what gets made available.
To be fair, beyond PC gaming we're long beyond the point of no return.
For the current generation of consoles there is no truly owning a product. You can buy a disc in a box, but it's merely an installer for a game. You can't play off the disc anymore. And even after installing it you cannot play it without downloading the most recent patch. The console holders won't let you.
Well, you can play offline. But the number of titles without some kind of online element is very slim these days.
It always kind of confuses me when I see people determinedly plowing there way into GAME to pick up their pre-order copy of the most recent expansion to Destiny, or some other always online title. Knowing that all they're getting in that box is an installer disc which they already own ad a code to download the content from the storefront of their console.
Why? I mean maybe you save a few quid buying physically, but that is the only tangible benefit now.