A
Anonymous
Guest
I've been studying ghosts for a while know and have created my own way of classifying the different main types I see:
Interactive Spirit - The Ghosts acknowledges you're presence in some way. Be it eye contact, gesture or even speaking directly to you.
Formless Interactive Spirit - The Ghosts can not be seen but acknowledges you're presence in some way, normally through speech. This ghost interacts with things around it (i.e moves ornaments, opens doors, ect…) Possible that cameras and so forth can pick it up.
Shapeless Spirit - Doesn't show acknowledgement that you're are their and doesn't interact with things around it. This spirit doesn't repeat the same process every time it's seen.
Shapeless Repetition Spirit - Doesn't show acknowledgement that you're are their and doesn't interact with things around it. This spirit repeats the same process every time it's seen.
Time Repetition Sprit - This is the type of ghost that doesn't acknowledge people around it. I good example of this kind of spirit is a ghosts on battlefield that simply act out the battle, as if it was happening.
Formless Time Repetition Sprit - This is the type of ghost that doesn't acknowledge people around it. It also cannot be seen by the naked eye. Possible that cameras and so forth can pick it up.
I have started to change my view about Time Repetition and Formless Time Repetition Sprits. I no longer see them as ghosts in the conventional way. By conventional I mean spirits of the dead. I see them as imprints on time or environments that in some way get played back under certain conditions. I don’t really want to get to far into this but if anyone's interested maybe we could start another thread on this topic?
Shapeless and Shapeless Repetition Spirits I've lost interest in. Orbs for example fall into this category and while I'm sure some people find them fascinating, I don't.
Interactive Spirit - The Ghosts acknowledges you're presence in some way. Be it eye contact, gesture or even speaking directly to you.
Formless Interactive Spirit - The Ghosts can not be seen but acknowledges you're presence in some way, normally through speech. This ghost interacts with things around it (i.e moves ornaments, opens doors, ect…) Possible that cameras and so forth can pick it up.
Shapeless Spirit - Doesn't show acknowledgement that you're are their and doesn't interact with things around it. This spirit doesn't repeat the same process every time it's seen.
Shapeless Repetition Spirit - Doesn't show acknowledgement that you're are their and doesn't interact with things around it. This spirit repeats the same process every time it's seen.
Time Repetition Sprit - This is the type of ghost that doesn't acknowledge people around it. I good example of this kind of spirit is a ghosts on battlefield that simply act out the battle, as if it was happening.
Formless Time Repetition Sprit - This is the type of ghost that doesn't acknowledge people around it. It also cannot be seen by the naked eye. Possible that cameras and so forth can pick it up.
I have started to change my view about Time Repetition and Formless Time Repetition Sprits. I no longer see them as ghosts in the conventional way. By conventional I mean spirits of the dead. I see them as imprints on time or environments that in some way get played back under certain conditions. I don’t really want to get to far into this but if anyone's interested maybe we could start another thread on this topic?
Shapeless and Shapeless Repetition Spirits I've lost interest in. Orbs for example fall into this category and while I'm sure some people find them fascinating, I don't.