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Tomb Raider Game

Min Bannister

Possessed dog
Joined
Sep 5, 2003
Messages
5,998
The new Tomb Raider game promises to be much better than the unbelievably rubbish Angel of Darkness apparently, which wouldn't TBH be too difficult. I only played it through because I thought I would get to fight a Nephilim at the end and I'm terrified of Nephilim. But no, no Nephilim. :hmph:
And they'd better remove the code that I cannot believe actually made her chest move *heaves* :cross eye

BBC

The iconic heroine of the Tomb Raider games, Lara Croft, is getting a total makeover in an attempt to revive the fortunes of the cyber idol.

The last game in the franchise, Angel of Darkness, bombed, widely criticised for being virtually unplayable.

The people behind Lara are hoping to resurrect her fortunes by going back to basics.

They offered a first look at Lara Croft Tomb Raider: Legend at last week's E3 games expo in Los Angeles.

"Everything is new," said Matt Gorman, global brand manager for game makers Eidos.

"Not a single line of code came from Core," the team behind the ill-fated Angel of Darkness.

The studio, which is owned by Eidos, has made a reputation for itself with games like Legacy of Kain: Soul Reaver and Project Snowblind.

"We wanted fresh development," said Mr Gorman, acknowledging the previous Tomb Raider game had been "horrific".

"With Angel of Darkness, we strayed. We took Lara out of her context, out of the tombs."

The setting of Legend will be familiar to Lara fans. The game is set in a world of tombs, jungle and mountain ruins.

The look of Lara Croft has also changed. She looks far more like her original incarnation, rather than the busty heroine she morphed into for some of the later games.

This is due to the involvement of Lara's original creator, Toby Gard, in the game.

"Toby had an original vision for Lara," said Mr Gorman. "He has been able to put his vision into the game."

The level shown at E3 showed a more lifelike Lara exploring ruins and tombs, with the mix of fighting, leaping and puzzle-solving that has come to characterise Tomb Raider games.

But no one was allowed to play the game, so it is impossible to comment on the gameplay.

This was the major failing of Angel of Darkness. Its awkward control system and a bewildering third-person perspective quickly undermined any enjoyment of the game.

Since the first Tomb Raider game was released in 1996, Lara Croft has gone on to become a global phenomenon.

She has made it onto the silver screen in the shape of Angelina Jolie and has featured as the cover model on countless magazines.

The game's developers say the title is going "back to basics"
But Angel of Darkness games tested the faith of even the most hardcore fans.

And the producers of the second Tomb Raider film blamed the game for the movie's poor box office performance.

"We've found the affinity and the appeal of Lara Croft is still there," said Mr Gorman.

"The production quality of Angel of Darkness has harmed the franchise. But if we can create a well-reviewed Tomb Raider game, the fans will come back to us."

Lara Croft Tomb Raider: Legend is due to be released for the PlayStation 2, the Xbox, the GameCube and the PC in the autumn.

I'm quite sure though that the reason the second film bombed was because the first one was every bit as awful as Angel of Darkness.

Min, who likes her first person puzzle solving games especially with a Fortean element. 8)
 
I only ever played the first and second ones on the PS, and they were both pretty cool. It sounds as if they went for a Resident Evil approach in Angel of Darkness, which is all a bit silly; perhaps more Silenty Hilly would have been better :twisted:

Was it only because of the burgeoning uber-presence of Lara Croft that they decided to go experimental on our collective gaming asses? Whenever anything becomes popular they always try and make it snazzy and flashy and thus alienate the original fans.

Speaking of Silent Hill, what's that like nowadays? I only ever played the first one, but that was awesome. Especially the crying and screaming in the cellar of the hospital in the 'bad' universe... eek! :shock:
 
Mr Snowman said:
Was it only because of the burgeoning uber-presence of Lara Croft that they decided to go experimental on our collective gaming asses? Whenever anything becomes popular they always try and make it snazzy and flashy and thus alienate the original fans.
Hmm yes probably. They know that suckers like me will run out all excited and buy it. :roll: I'd better at least wait for some reviews of the new one. Then rush out all excited and buy it. ;)

I've not played Silent Hill, is it in a similar vein?
 
Silent Hill is the only -genuinely- scary game that I've ever played. There are about 4 of them now, but where better to start than the first one. It kind of switches between a free perspective and fixed perspective, but in a good way, as it's a very dark game and it makes it difficult to see what's coming next. The premise of the first one is sort of Fortean in nature I guess. You arrive in an empty town.. it's misty.. there are strange creatures.. and then you start shifting between dimensions. The thing that freaks you out are parts like when you arrive in the basement of the hospital and the dimensions shift. Suddenly, from an empty nondescript cellar, there's blood splashes everywhere, bloody handprints streaked across the wall, claw marks, and the distant sound of children laughing and then starting to scream. It's genuinely freaky!

Min like Fortean games (and freaky horror films) > Min like Silent Hill!

The thing is, it's not gory as such.. it's pretty much totally psychological in nature. Just play it.. you'll see... :twisted:
 
I know that saying this will make me sound like a complete psude, but I think it went downhill after the first game. I loved the emphisis on puzzley platform action with ocasional shooty bits in the first one but I thought the second game was a bit to heavey on shooting.

Anyone who hasn't played resident evil 4 really should, it is a master peice, it's not scarey but there's a few bit's you'll jump at if you don't know whats coming next.
 
Lord_Flashheart said:
I know that saying this will make me sound like a complete psude, but I think it went downhill after the first game. I loved the emphisis on puzzley platform action with ocasional shooty bits in the first one but I thought the second game was a bit to heavey on shooting.
I wouldn't say it went downhill (you haven't seen "downhill" till you've seen Angel of Darkness ;) )as such but there was something just totally enjoyable about the first. [geek]I still play it every so often just to run through the scenery and listen to the music. [/geek]

Silent Hill sounds a bit like "Alone in the Dark a new Nightmare" which I really enjoyed. I even screamed out loud at one point. :oops: (but then I am a big wuss). I'm only into horror films if they are psychological so it could be good if you actually meant it about it not being too gory. ;) PS1 is it?
 
PS. Did you know that in the second game you can make Lara explode? :rofl:
(well it makes me laugh..)
 
Min Bannister said:
Lord_Flashheart said:
I know that saying this will make me sound like a complete psude, but I think it went downhill after the first game. I loved the emphisis on puzzley platform action with ocasional shooty bits in the first one but I thought the second game was a bit to heavey on shooting.
I wouldn't say it went downhill (you haven't seen "downhill" till you've seen Angel of Darkness ;) )as such but there was something just totally enjoyable about the first. [geek]I still play it every so often just to run through the scenery and listen to the music. [/geek]

Silent Hill sounds a bit like "Alone in the Dark a new Nightmare" which I really enjoyed. I even screamed out loud at one point. :oops: (but then I am a big wuss). I'm only into horror films if they are psychological so it could be good if you actually meant it about it not being too gory. ;) PS1 is it?

PS1 it is! Although you can get it on the PC as well I think. It really is a cracking game. Very Lovecraft in motion.. which I think is what you like! I think the ones after were on the PS2 and PC only, so don't get them by accident (like I did when the 2nd one came out - Well, Amazon DIDN'T make it clear!!). :roll:
 
Mr Snowman said:
Silent Hill is the only -genuinely- scary game that I've ever played..........

Try Eternal Darkeness. Very scary but good with it!
 
The new game is to be released on the 7th April. 8)

http://www.laracroftonline.com/cgi-bin/ ... ?newsID=66

San Francisco, CA (Feb 2, 2006) -- Eidos Interactive, one of the world’s leading publishers and developers of entertainment software, confirmed today that Lara Croft’s latest and most anticipated adventure, Lara Croft Tomb Raider: Legend™ will begin shipping on April 7th in Europe and April 11th in North America on PlayStation®2 computer entertainment system, Xbox® video game and entertainment system from Microsoft and PC with Xbox®360 and PSP™ (PlayStation®Portable) system versions to follow shortly after.

Lara Croft Tomb Raider: Legend is the seventh title to be released in the Tomb Raider™ series, which originally launched in 1996 and is still one of the best selling videogame franchises of all time, with over 30 million copies sold. Lara Croft™ has transcended games in a way no other character has, including action figures, comic books and two major motion pictures starring Angelina Jolie.

Larry Sparks, Head of Brands Management, Eidos said: “Everyone working on Legend is buzzing right now, we are all so excited that this totally new incarnation of Lara will capture gamers’ hearts, just as her original game did, and challenge their minds like no Tomb Raider they’ve ever seen.”

For further information visit: www.tombraider.com
 
Well I was very sensible and didn't rush out and buy it at all. So I haven't therefore been playing it all afternoon and can't confirm that it is in fact loads better than Angel of Crapness. Still a little over complicated in terms of play but playable at least! Right, now I'm not off to keep playing it...
 
min_bannister said:
Well I was very sensible and didn't rush out and buy it at all. So I haven't therefore been playing it all afternoon and can't confirm that it is in fact loads better than Angel of Crapness. Still a little over complicated in terms of play but playable at least! Right, now I'm not off to keep playing it...

Don't you mena keep NOT playing it?

Gordon
 
Am i the only one who doesn't read tomb-raider as womb-raider without even thinking about it?

Either it's a porn title or my mate came up with it himself a while back and it's stuck in my head.
 
I notice from the posters that her shorts seem to have got shorter.

That can only be a good thing.
 
gordonrutter said:
Don't you mena keep NOT playing it?
Am I again gibberish talking? And don't you mean mean? ;)
theyithian said:
Either it's a porn title or my mate came up with it himself a while back and it's stuck in my head.
Is it not a thread title for stolen babies or something?
greylien said:
I notice from the posters that her shorts seem to have got shorter.

That can only be a good thing.
I haven't noticed but you do go through one level wearing an outfit that would make Jordan blush, I'm not sure that is a good thing! :shock:

*Min watches as all the male FTMBers immediately rush off to buy the game*
 
min_bannister said:
gordonrutter said:
Don't you mena keep NOT playing it?
Am I again gibberish talking? And don't you mean mean? ;)
Alternatively I didn't read what you posted properly. Damn. Wasted my 300th post!

And where have all our signatures gone!

Gordon
 
LINK
Jolie Raids A Third "Tomb"
Posted: Thursday April 20th, 2006 11:19pm
Source: The Daily Express
Author: Garth Franklin


Angelina Jolie will be reprising her role as Lara Croft in "Tomb Raider 3" reports Britain's The Daily Express.

Jolie will be required to start training almost immediately after her new child's birth. Jolie is currently residing in Nambia with Brad Pitt and their two adopted children awaiting the birth of their child.

The creator of the game and character, Ian Livingstone told the newspaper that "Paramount has optioned it and Angelina has agreed to star in the third", whilst a source added "Angelina is already in training to make sure she gets rid of her post-pregnancy bulge. She wants to be in tip-top shape and look better in Lara's outfit than ever".

Despite both previous "Tomb Raider" films getting a critical drubbing, the films took in $274 million and $156 million in their theatrical runs and did booming business on DVD. The gaming franchise, which suffered from poor sequels, bounced back in recent weeks with the new release "Tomb Raider: Legend" landing in top sales spots around the globe and enjoying very good reviews.

Jolie is also presently attached to a variety of projects including two further sequels next year - "Sin City 2" and "Ocean's Thirteen".
 
MrRING said:
Jolie is also presently attached to a variety of projects including two further sequels next year - "Sin City 2" and "Ocean's Thirteen".
Ocean's Thirteen? OMFG. Presumably, since the nembers in this series denote not just which film you're watching, but also the size of Ocean's team of loveable thieves, the film-makers have to recruit an extra big star for each movie in the franchise. It beggars belief, and is worryingly reminiscent of the "Rocky XXXVIII" poster in Airplane 2. Way off-topic. Sorry.
 
The first film I ever saw Angelina Jolie in was Girl Interrupted, and I thought she did a superb job with her role. But ever since then, she's been in one turkey after another, and her acting ability actually seems to be decreasing with each film.

And can I just say that Ocean's 12 made absolutely no sense to me whatsoever. I mean, people complain that David Lynch's films are incomprehensible, but Lost Highway is postively straightforward compared to Ocean's 12! That film is madder than a bag full of rabid squirrels!
 
With filming on the new Tomb Raider movie currently underway, it was only a matter of time before we got a first look at Alicia Vikander (Ex Machina) in the iconic role of Lara Croft.

The first behind-the-scenes pics from Norwegian filmmaker Roar Uthaug's (The Wave) Tomb Raider reboot have made their merry way online and now we have our first peek at the Academy Award-winning actress (for The Danish Girl) in action (I mean, like, literally -- she's doing some very physical stuff in those pics) — and in costume — as Lara Croft.

And naysayers be dammed, because she looks very Lara Croft-y. Check it out.

http://www.blastr.com/2017-2-6/first-look-alicia-vikander-lara-croft-bts-set-pics-tomb-raider-reboot
 
With filming on the new Tomb Raider movie currently underway, it was only a matter of time before we got a first look at Alicia Vikander (Ex Machina) in the iconic role of Lara Croft.

The first behind-the-scenes pics from Norwegian filmmaker Roar Uthaug's (The Wave) Tomb Raider reboot have made their merry way online and now we have our first peek at the Academy Award-winning actress (for The Danish Girl) in action (I mean, like, literally -- she's doing some very physical stuff in those pics) — and in costume — as Lara Croft.

And naysayers be dammed, because she looks very Lara Croft-y. Check it out.

http://www.blastr.com/2017-2-6/first-look-alicia-vikander-lara-croft-bts-set-pics-tomb-raider-reboot

I was at the Irish Premiere last night.

Tomb Raider: A creation myth film for Lara Croft (Alicia Vikander), her father Richard (Dominic West) has been missing for seven years and Lara is reluctant to sign papers confirming hiss death and thereby claim her inheritance. She works as a bike courier confirming all of our prejudices about their dangerous behaviour on the roads and footpaths, she is also a kickboxer, not always winning. Her former guardian (Kristin Scott-Thomas) finally persuades her to sign but in her solicitor's (Derek Jacobi) office, she comes across a clue which sends her back to the family crypt without signing.

In the crypt she discovers her fathers secret workshop and a video of her dad which lets her know that he has gone in search of the island tomb of an ancient Japanese Queen whose touch resulted in death. In Hong Kong Lara locates the son (Daniel Wu) of the skipper who brought Richard to the secret island. Shipwrecked on the island they are captured by the villainous Vogel (Walter Goggins) who is working on behalf of the evil cabal Trinity (probably the Provost and fellows of Trinity College, Dublin) to locate the Queen's tomb and give them control over supernatural forces.

Alicia Vikander's slim athletic build is just right for the character she portrays: an ultra-fit young woman who is a skilled archer but not a super-hero. She swings through the air on hooks, lianas, escapes from a rusty wrecked plane with a parachute. After killing her first baddie and initial shock, she suffers no more qualms about letting those arrows sink home into human flesh. Daniel Wu is a sidekick but has his own agenda to avenge his fathers death. Goggins is as evil as an SS camp guard as he shoots a slave-worker who is too ill to work.

There are underground passages, traps, puzzles to solve, collapsing floors, gasp to be bridged or jumped over. Even some original death dealing devices guard the inner reaches of the Queen's Tomb. This reboot of Lara Croft is based on the 2013 game and is a success. My only caveat is that it is unsophisticated in parts and this may have been due to desire to appeal to a young gamer audience. Still, welcome back Lara Croft. 8/10.
 
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